THE PLAYBOOK · ZRZCH
Rules, controls and help for Visual Memory
Try Visual Memory at your own pace and keep its objective in view. Select every square that was shown. Selecting an unshown square ends the session. Use the example below to understand a decision. Begin with the solo mode shown on the page. Choose a clear next step rather than rushing through the instructions.
Try a more deliberate round
Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Notice the feedback after each input.
The objective of a round
Select every square that was shown. Selecting an unshown square ends the session. Read that aim before choosing your first action. Review the board or playing area as it changes.
Making your moves
- Start a round and watch the highlighted cells.
- Wait until the board hides the pattern.
- Select the positions you remember; order does not matter.
- Complete the pattern to advance.
Making selections and moves
Use the on-screen controls with a mouse or touch. Keep the playing area visible while using these controls. Return to the rules if the result is unexpected.
See how the rules apply
If the four corner squares were shown, select those four corners in any order. Use the example as a guide rather than a substitute for reading your board. Keep the controls nearby.
Check this before moving on
Unlike Sequence Memory, this game does not require the original order. Take a moment to reassess the position before continuing. Read one step at a time and try it on the playing area. Match the instruction to the control you use.
If you are unsure
For this browser game, what is the goal of Visual Memory?
For clarity: Select every square that was shown. Selecting an unshown square ends the session.
For my first round, how do I control Visual Memory?
For clarity: Use the on-screen controls with a mouse or touch.
When I return, what example helps explain Visual Memory?
Here is the relevant explanation: If the four corner squares were shown, select those four corners in any order.
When I return, what should I watch out for in Visual Memory?
Here is the relevant explanation: Unlike Sequence Memory, this game does not require the original order.
While learning, what format does Visual Memory offer?
For clarity: Play using the solo mode shown on this page. Read the controls before starting a new round.
When I return, which play mode does Visual Memory use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.